local CATEGORY_NAME = "Freeman ULX"

function ulx.respawn( calling_ply, target_ply )
    if not target_ply:Alive() then
        target_ply:Spawn()
        ulx.fancyLogAdmin( calling_ply, true, "#A respawned #T", target_ply )
    end
end

local respawn = ulx.command( CATEGORY_NAME, "ulx respawn", ulx.respawn, "!respawn", true )
respawn:addParam{ type=ULib.cmds.PlayerArg }