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Author Topic: Testing GeSHi  (Read 5570 times)

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Offline Megiddo

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Testing GeSHi
« on: May 29, 2006, 03:45:22 pm »
Code: Lua
  1. lua foo = "bar";
  2. -- This is a comment
  3. function add( x, y )
  4.  return x + y
  5. end
  6.  

Code: [Select]
Test
« Last Edit: May 29, 2006, 04:16:26 pm by Megiddo »
Experiencing God's grace one day at a time.

Offline Megiddo

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Re: Testing GeSHi
« Reply #1 on: May 30, 2006, 09:08:30 am »
Code: Lua
  1. _PlayerFreeze( 1, false )
  2. local i = _MaxPlayers()
  3. PlayerFreezeAll( true )
  4. local t = _file.Read( "test.txt )
  5. assert( false )
  6.  

h
« Last Edit: May 30, 2006, 09:19:39 am by Megiddo »
Experiencing God's grace one day at a time.

H²-=NooB=-

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Re: Testing GeSHi
« Reply #2 on: May 30, 2006, 09:13:53 am »
Code: Lua
  1. function test( arg, arg2 )
  2.    local var = {};
  3.    table.insert(var, "lol");
  4.    for in end
  5.    -- comment
  6.    --[[ Multiline
  7. comments are
  8. weird
  9. ]]
  10. end
  11.  

Offline H²-=NooB=-

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Re: Testing GeSHi
« Reply #3 on: May 30, 2006, 09:59:50 am »
Finally an account, lol.

Code: Lua
  1. function name(x,y)
  2.  
  3.    _EntFire();
  4.  
  5. end
  6.  

Offline H²-=NooB=-

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Re: Testing GeSHi
« Reply #4 on: May 30, 2006, 10:02:01 am »
Just to point that out, i gave him the tip for GeSHi :D

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