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Author Topic: DarkRP support  (Read 25 times)

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Offline JamminR

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DarkRP support
« on: January 09, 2011, 08:52:50 pm »
I'm growing tired of supporting ULib with those who use DarkRP, and something in DarkRP breaks ULib.
Though I want Ulysses products to 'just work', too many times, time and time again, we find the user running in Sandbox and other gamemodes fine, but not DarkRP.

As a team, would any of you really oppose me (and you) saying "Sorry, due to numerous issues both now and in the past, we no longer support DarkRP. If you're game runs fine in Sandbox, then DarkRP is the problem, and you'll need to contact the DarkRP author(s)."

We'd probably lose a few users, but to be honest, I'd say most who use DarkRP are usually not community members here that I value.
(superkyol, etc)
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Offline Megiddo

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Re: DarkRP support
« Reply #1 on: January 10, 2011, 06:46:34 am »
I promised the DarkRP author that I'd look into some conflict or another for him, but haven't gotten around to it yet. :P

I'll let you know what I find out, whether it's something on our side or DarkRP's side.
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Offline Megiddo

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Re: DarkRP support
« Reply #2 on: January 13, 2011, 08:54:43 am »
I just got an interesting monologue from Falco (current DarkRP updater, as far as I know)

Quote
8:55 AM - (FPtje) Falco: What's XGui?
8:56 AM - (FPtje) Falco: oh nvm I notice ><
8:57 AM - (FPtje) Falco: looks good
8:57 AM - (FPtje) Falco: suggestions:
8:57 AM - (FPtje) Falco: please make ulx managementhelp output to GUI. People won't know it outputs to console
8:58 AM - (FPtje) Falco: that counts for all commands that output to console
8:58 AM - (FPtje) Falco: Votemap: Too many maps and the menu goes out of the screen. You can't scroll
8:59 AM - (FPtje) Falco: It's looking good
9:00 AM - (FPtje) Falco: Oh my god. FAdmin's root_user is in the list
9:00 AM - (FPtje) Falco: that is so good!
9:00 AM - (FPtje) Falco: Great job!
9:00 AM - (FPtje) Falco: (sorry for the chat spam here)
9:01 AM - (FPtje) Falco: however the root_user doesn't have any ULX access...
9:23 AM - (FPtje) Falco: DUDE
9:24 AM - (FPtje) Falco: Just made FAdmin compatible with latest ULX. Thanks a ton for the updates!

Sounds like our DarkRP incompatibilities are hopefully fixed? I'll chat with him more when we're both around. :P
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Offline JamminR

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Re: DarkRP support
« Reply #3 on: January 13, 2011, 02:19:24 pm »
Uh, ok, but, "ulx usermanagementhelp" is meant for those using the console.
Darn it, I'm proud of Stickly, Xgui, and the GUI, but FPtje has always been too much of a GUI lover imo.
I don't mind admins that use GUI, but when I (was/when I was/when I had Gmod installed) was playing on servers with a griever, I hated waiting for admins who used GUIs to kick ban them.
The times I've had admin access on servers and was on with other admins, I beat them to punch when using console.
Occasionally there would be ties if they used chat, but if I saw '!menu', well, just... *cringe*

I still prefer knowledgable server operators who learn console first...then add the benefit of GUI to manage.
Most of you guys here learned that way. Guess its why I love you. :D
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Offline Stickly Man!

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Re: DarkRP support
« Reply #4 on: January 13, 2011, 02:57:02 pm »
Yup! I think that's why some people don't like XGUI's current command menu, I haven't really spent the time to refine it and make it as quickly accessible and efficient as possible.

However, in the case of spammers taking down the server, it's vital that people who refuse to use console can still be able to ban quickly, and that's why a while back I added chat commands for accessing the XGUI new ban window, with the added bonus of freezing the player in question! A simple "!fban sti" in chat will freeze the player in question (me, in this case), show a GUI with the name/SteamID of me, then have a dropdown box for quickly selecting a predefined reason, an option to set the time in hours/minutes/days/years, followed by a simple click to execute the ban.

Simple, quick, and relatively painless :D

And if worse comes to worse, XGUI allows you to go back and edit ban reasons/names/etc. after the ban has been placed, so you also have the option of ban first, explain reasoning later!

(Man, I love going off on cool features of XGUI-- Even if you guys already know about it, it makes me feel better!  8))


Admittedly, In FPtje's defense, XGUI could probably use a good help system to explain some of the features, but not a direct output of showing how to use the console commands themselves (as that's only useful for people who actually USE the console). I also gotta start compiling a list of XGUI features to prepare some sort of release post one of these days.. A help/hint system would help inform users of nifty little things here and there.

Whoo! Long post! I should get back to work :P


EDIT: One last thing: (which is actually somewhat more related to what JamminR said than the rest of my spewings lol)
Let's face it, the smart people use ULX because there is no match for it in features and speed in dealing with the console.. But for the rest of the 90% of Gmod users who want everything done via GUI, or find it cumbersome to access their server via RCON or whatever, well.. that's their own problem :P

I'll agree that one of the main things I like about GUI (which is the main purpose of XGUI) is to manage and configure settings. Giving users a visual representation of a set of configurations I think makes them feel much more comfortable about what their admin mod can do for them-- we've heard people in the past say that ULX was too "bloated" or "complex" or whatever.. I just hope XGUI can help ease the burden there  ;D
« Last Edit: January 13, 2011, 03:05:47 pm by Stickly Man! »
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Offline JamminR

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Re: DarkRP support
« Reply #5 on: January 13, 2011, 07:20:09 pm »
tl;dr
(Joking, read every word)
Stick, to be honest, I had no idea about the !fban
With that, and your other mention of needing some information on it for it's users, yeah...release post/faq/how to area is a good idea.

As for user/group management, Stick, yeah, I could almost cry. *sniff*
Editing text is easy for me, but live editing without having to restart a server if I want to change/edit permissions en masse, XGUI just rawks!
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Megiddo

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Re: DarkRP support
« Reply #6 on: January 13, 2011, 10:56:20 pm »
I agree with all of the above :P
Experiencing God's grace one day at a time.

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