• Print

Author Topic: Megiddo or XGUI (ULX) release.  (Read 49 times)

0 Members and 1 Guest are viewing this topic.

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: Megiddo or XGUI (ULX) release.
« Reply #15 on: March 19, 2011, 09:30:26 am »
Re: XGUI - Polish polish polish. For ULX's sake, it doesn't need a 3rd coat of clear-coat, just make it work, polish it once, and release already :P

Re: UDodge - really sorry I missed it. I was tired yesterday so I went to bed 'early' last night. (Early for me on a weekend is ~1200am EST :P ).
I agree with the overall, its not always direct that get you, its the one from behind that bounced while you're avoiding the ones that came direct.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Stickly Man!

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 1270
  • Karma: 164
  • What even IS software anymore?
    • XGUI
Re: Megiddo or XGUI (ULX) release.
« Reply #16 on: March 19, 2011, 11:23:39 am »
Re: Re: Polishing

Okay, I guess I should say it's more of a feature improvement that will make the bans menu in XGUI stand out above all others! :D
.. And it just so happens that doing this improvement requires the changes to the data sending/receiving part of XGUI that I've been meaning to do for some time now.

But fear not! I expect to have it completed by the end of today!

But fear! I tend to be horrible at my estimates!
Join our Team Ulysses community discord! https://discord.gg/gR4Uye6

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: Megiddo or XGUI (ULX) release.
« Reply #17 on: March 19, 2011, 06:04:26 pm »
Lol, I'm glad people like it! Now a certain someone needs to finish the STOOL for the pylon configuration. ;)
Experiencing God's grace one day at a time.

  • Print