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Author Topic: UTeam - Set teams based on usergroup.  (Read 447535 times)

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Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #225 on: October 26, 2009, 07:13:24 pm »
Errors in server console during server startup of ULib?
Make sure you're putting uteams.txt in /data, not in /data/ULib
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Vexont

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Re: UTeam - Set teams based on usergroup.
« Reply #226 on: October 26, 2009, 07:55:42 pm »
Errors in server console during server startup of ULib?
Make sure you're putting uteams.txt in /data, not in /data/ULib

No errors, and I have it in /data like the readme says.

Offline Vexont

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Re: UTeam - Set teams based on usergroup.
« Reply #227 on: October 27, 2009, 02:41:21 pm »
I get this error :
16:37:19 Lua Error: autorun/UTeam.lua:21: table index is nil

Soooo vague....

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #228 on: October 27, 2009, 09:03:31 pm »
Quite helpful from the developers side actually. (my viewpoint.. I read developer, and speak end user) :P

You have a missing bracket at line 113>114 of the UTeams.txt file. Right before "gamemodes", should have one more }
That closes the teams table, which is what line 21 of Spbogie's code reads.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Vexont

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Re: UTeam - Set teams based on usergroup.
« Reply #229 on: October 28, 2009, 04:06:28 pm »
Quite helpful from the developers side actually. (my viewpoint.. I read developer, and speak end user) :P

You have a missing bracket at line 113>114 of the UTeams.txt file. Right before "gamemodes", should have one more }
That closes the teams table, which is what line 21 of Spbogie's code reads.

Thanks much, I would have never guessed it to be the brackets, but then I am not that observant.

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #230 on: October 28, 2009, 06:30:28 pm »
Welcome. I actually missed it the first time, even using Notepad++ which draws lines for brackets/tabs, etc.
The error helped point me to look again.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Bounty_Bam

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Re: UTeam - Set teams based on usergroup.
« Reply #231 on: December 08, 2009, 01:09:33 pm »
I am getting this alot since i SVN'd ULX/Ulib:

Lua Error: Timer Error: autorun/UTeam.lua:54: bad argument #1 to 'SelectWeapon' (string expected, got nil)

I think it has something to do with admin only sweps/entities, as I can no longer spawn anything with the little "admin shield" on it.

(I am superadmin)
« Last Edit: December 08, 2009, 01:11:30 pm by Bounty_Bam »

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #232 on: December 08, 2009, 04:16:04 pm »
Bounty_Bam, where did you get your UTeam.lua, or where did you get your edits for it?
The original UTeam release doesn't have a select weapon command.
I'm aware there are several versions floating around the forum here (and elsewhere on the web), but it would help to know for troubleshooting.

"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Bounty_Bam

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Re: UTeam - Set teams based on usergroup.
« Reply #233 on: December 09, 2009, 03:44:34 pm »
Bounty_Bam, where did you get your UTeam.lua, or where did you get your edits for it?
The original UTeam release doesn't have a select weapon command.
I'm aware there are several versions floating around the forum here (and elsewhere on the web), but it would help to know for troubleshooting.

I got it from here, about 8months ago? v1.1 I believe. I am aware of the recents upload/download exploits, and I'm beginning to wonder if this file was downloaded from my server, editted, and reuploded without my knowing :/ However, the "last edited" date of this file, and the dates of the start of these "hacks", are way out.

Should I upload or paste the content of my Uteam.lua?

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #234 on: December 09, 2009, 05:08:51 pm »
Uh, exploited - it's possible, but unlikely.

Just attach your file.
Attachments are in the "additional option" link below the text box while replying (at least it is in my theme I use here)
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Bounty_Bam

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Re: UTeam - Set teams based on usergroup.
« Reply #235 on: December 09, 2009, 05:24:15 pm »
Attached =]


Edit (spbogie): Removed attachment to avoid confusion with real version.
« Last Edit: December 30, 2009, 12:59:07 pm by spbogie »

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #236 on: December 09, 2009, 05:41:27 pm »
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Bounty_Bam

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Re: UTeam - Set teams based on usergroup.
« Reply #237 on: December 09, 2009, 05:45:57 pm »
Nope just me. Always has been just me. Would it just be wise to download v1.1 again and copy over the lua file?

[Feel free to delete these messages]

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #238 on: December 09, 2009, 07:35:32 pm »
If you don't want to use UTeam to control player weapons, yes.
(You already knew the answer) :P
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #239 on: December 10, 2009, 05:47:30 pm »
Found it??? What?
I just posted it to you a few posts above the one in which you found it.
/index.php/topic,663.225.html#msg17459
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

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