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Author Topic: /me not Working While Using ULX  (Read 4588 times)

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Offline TheSmallChild

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/me not Working While Using ULX
« on: April 13, 2015, 07:16:40 pm »
Sorry, noobish question here. I'm running ULX on my Nutscript server. Every time someone tries to use the /me command, it goes into some sort of team chat. Any way to turn this off?

Offline Livaco

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Re: /me not Working While Using ULX
« Reply #1 on: April 14, 2015, 03:26:06 am »
Sorry, noobish question here. I'm running ULX on my Nutscript server. Every time someone tries to use the /me command, it goes into some sort of team chat. Any way to turn this off?
Is Their Anay Errors In The Server Consle Whilst Doing The Command?
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Offline Stickly Man!

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Re: /me not Working While Using ULX
« Reply #2 on: April 14, 2015, 10:25:01 am »
Unfortunately as of right now, there's no way to remove the /me functionality. We'll look into potentially making it configurable. For now, DarkRP and TTT simply remove the hook to check for /me, and you can do the same by putting this code on your server somewhere:

Code: Lua
  1. hook.Add("InitPostEntity", "DarkRP_Workarounds", function()
  2.         -- Remove ULX /me command. (the /me command is the only thing this hook does)
  3.         hook.Remove("PlayerSay", "ULXMeCheck")
  4. end)
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