Well then, I don't suppose you could point me in the right direction for what I'm trying to do then?
Do we have a helper function or anything that handles if a player can target another player or group?
Ideally I think a helper function that accepted three parameters and returned true or false.
calling_ply
command
target_ply or target_group
I spent a good amount of time yesterday trying to reverse engineer how ULX handles this when a command is run, but I couldn't figure it out.