i see what your getting at, there is also a left 4 dead 2 script that can be ported that does the same thing. I can edit existing code, but I have a difficult time creating my own, if I know the code for it and how it works, I can use it. and that is where my problem lies, I don't know what to replace self.Entity with. its saying "if a player is looking at something and you are the player, and your eye position is fixed on an item and you see an item less than 512 then add the halo around the outline of the prop that is the color purple."
so I don't know what else to call a player other then ply if I make a port of an existing script. that will be much more complicated considering the length of them, I will use that as a last resort. if I manage to get it working then I will release the ported version. as well as a ReadMe to configure it. in fact, I will leave this code here and see what I can do with that.
thanks JamminR